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java小游戏-贪吃蛇__教程
日期:2007-5-20 1:28:10 人气:294     [ ]
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for( int i = 0; i < modelItem_name.length; i++ )
{
modelItem[i] = new JRadioButtonMenuItem( modelItem_name[i] );
inner_menu[1].add( modelItem[i] );
modelItem[i].setFont( new Font( "Courier", Font.PLAIN, 12 ) );
modelItem[i].addItemListener( new ItemHandler() );
temp2.add( modelItem[i] );
}

ButtonGroup temp3 = new ButtonGroup();
String[] standardItem_name = { "60 * 40", "45 * 30", "30 * 20" };
standardItem = new JRadioButtonMenuItem[standardItem_name.length];
for( int i = 0; i < standardItem_name.length; i++ )
{
standardItem[i] = new JRadioButtonMenuItem( standardItem_name[i] );
inner_menu[2].add( standardItem[i] );
standardItem[i].setFont( new Font( "Courier", Font.PLAIN, 12 ) );
standardItem[i].addItemListener( new ItemHandler() );
temp3.add( standardItem[i] );
}
looks = UIManager.getInstalledLookAndFeels();
}

private class ActionHandler implements ActionListener
{
public void actionPerformed( ActionEvent e )
{
if( e.getSource() == menuItem[0] )
{
owner.resetGame();
ConfigMenu.this.setVisible( false );
}
else if( e.getSource() == menuItem[1] )
{
owner.stopGame();
ConfigMenu.this.setVisible( true );
ConfigMenu.this.setMenuEnable( true );
}
else if( e.getSource() == menuItem[2] )
{
System.exit( 0 );
}
else if( e.getSource() == menuItem[3] )
{
ConfigDialog temp = new ConfigDialog( owner );
temp.setVisible( true );
}
else if( e.getSource() == menuItem[4] )
{
JOptionPane.showMessageDialog( null, "Sanke Game 2.0 Version!\n\n" +
"Author: FinalCore\n\n" );
}
}
}

private class ItemHandler implements ItemListener
{
public void itemStateChanged( ItemEvent e )
{
for( int i = 0; i < speedItem.length; i++ )
{
if( e.getSource() == speedItem[i] )
{
owner.snakeTimer.setDelay( 150 - 30 * i );
}
}
if( e.getSource() == standardItem[0] )
{
owner.setGrid( 60, 40, 5 );
}
else if( e.getSource() == standardItem[1] )
{
owner.setGrid( 45, 30, 10 );
}
else if( e.getSource() == standardItem[2] )
{
owner.setGrid( 30, 20, 15 );
}
for( int i = 0; i < modelItem.length; i++ )
{
if( e.getSource() == modelItem[i] )
{
try
{
UIManager.setLookAndFeel( looks[i].getClassName() );
}catch(Exception ex){}
}
}
}
}

public void setMenuEnable( boolean temp )
{
menu[1].setEnabled( temp );
}

}

ConfigDialog.java

package SnakeGame;

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

public class ConfigDialog extends JDialog
{
private Container c;
private JFrame owner;
private OwnPanel[] panel = new OwnPanel[4];
Box box1, box2;
private JButton commitButton, cancelButton;
Color[] color = new Color[4];
public ConfigDialog( Frame owner )
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